

The Urban Consulate is designed as a network of parlors for city dwellers and travelers seeking urban exchange. You can use the space for meetings, for working, for conversation, for a respite. Organizer Claire Nelson wants this place to serve as a spot for debate, discussion and more.


Q: Who is the target market for The Urban Consulate?
A: I was new in Detroit once too, so I have a soft spot for newcomers. I remember how much I didn’t understand when I first came to Detroit! It’s kind of embarrassing, actually. I owe a lot to patient and merciful teachers. I think I first heard that term “urban curious” from Brian Boyle or Toby Barlow, and it stuck. People are interested in how cities are reimagining their futures, and that curiosity isn’t going away anytime soon. It just needs to be steered in the right direction. “Be not inhospitable to strangers, lest they be angels in disguise.” (Yeats gets credit for that, but I think it appeared in the Bible first!) And listen, cities everywhere (not just Detroit) are feeling the tension between old and new. It’s part of why we started the Consulate. It’s not really about whether you’ve been in a city a day or a lifetime, the question is: Are you open to learning? Are you willing to have your mind changed? To me, that’s what being “urban” is all about. It’s a curiosity and wonder, and a willingness to dive into the complexity that makes cities interesting.
A: Well, we all know Detroit is a “curiosity” to many. And not always in a good way. The interest can feel voyeuristic or opportunistic sometimes, yes? So we wanted to create a place for deeper conversations between people across cities and neighborhoods. And we wanted to learn from other places, too. We’re intentionally old-school – old building, intimate gatherings, analog dialogue — ala the salons and parlors of yesteryear. We all can stand to slow down and share space and listen and ask questions and learn. The Green Garage has already done a lovely job establishing this vibe next door, so we’re following their lead.
Q: Why did you create this original programming? How might it change over time?