What are you really asking for?

Astute employees soon realized that the key to a good review was to focus on their own work and devil take the hindmost. While Joe won points with his boss for his aggressive, no-nonsense style, and for his success in identifying weak players and eliminating them, something rather unexpected occurred: team performance declined on his watch. Instead of a team working together and combining their strengths, he ended up with a group of individuals out for themselves and exploiting one another’s weaknesses. The fact that this was damaging to the company in the long-run didn’t really matter as it was very definitely beneficial to the employees in the short-run.

There are several lessons to be drawn from these experiences. 

First, it doesn’t matter whether you think you’re rewarding or punishing someone. What matters is what they think. If they think they’re being rewarded, they will naturally attempt to continue to get those rewards. If that means you lose your hair, so be it. If, on the other hand, they think they’re being punished, or at least not rewarded for their efforts, they will change their behavior no matter what you might say. Your actions really do speak louder than your words.

Second, no matter how much we might tell employees to think about the long-term rewards and delayed gratification, short-term rewards offer an almost irresistible lure. If you create a contradiction between the short-term and the long-term, most people will go for the short-term. 

Third, if you want a strong team, you must reward team-oriented behaviors. If you only reward individualism, you’ll get a collection of individuals. For some jobs, that really is all you need. For many other jobs, though, it’s virtually impossible to succeed without a team.

In the end, people will do whatever they hear you telling them to do. It pays to make sure that what they are hearing is what you think you are saying.

Stephen Balzac is an expert on leadership and organizational development. A consultant, author, and professional speaker, he is president of 7 Steps Ahead, an organizational development firm focused on helping businesses get unstuck. Steve is the author of “The 36-Hour Course in Organizational Development,” published by McGraw-Hill, and a contributing author to volume one of “Ethics and Game Design: Teaching Values Through Play.” For more information, or to sign up for Steve’s monthly newsletter, visit www.7stepsahead.com

 

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